AI Insights · Timothy · April 2024
Top 5 Cannabis Games in Romania Q1 2024: Unified Platform Performance
Discover the performance trends of the top 5 cannabis games in Romania for Q1 2024 on a unified platform, including downloads, revenue, and active users.
The first quarter of 2024 saw interesting trends in the performance of the top 5 cannabis games in Romania on a unified platform. Below, we explore the weekly downloads, revenue, and active users for each of these games, based on data from Sensor Tower.
Hempire - Weed Growing Game from LBC Studios Inc. showed significant activity. Weekly revenue peaked at $125 in late January, then hovered around $95-$99 in March. Weekly downloads saw a sharp increase, starting at 7 in early January and reaching 275 by early March. Active users also rose steadily, starting at 62 in early January and peaking at 360 by mid-March.
Weed Factory Idle from Spider Solitaire had modest performance figures. Weekly downloads fluctuated, starting at 45 in early January and dropping to 13 by the end of March. Active users showed a decline from 89 in early January to 36 by late March. Revenue was minimal, with only $40 recorded in the first week of January.
Weed Firm 2: Back To College from Ludum LLC experienced varied performance. Weekly revenue climbed from $42 in early January to a high of $152 in mid-March. Downloads were inconsistent, peaking at 45 in mid-January, and dipping to as low as 1 in mid-March. Active users reached a high of 96 in late January but fluctuated thereafter, ending at 45 in late March.
Weed Inc: Idle Tycoon from Metamoki Inc. had a mixed quarter. Revenue saw an increase from $108 in early January to $144 in mid-February, before stabilizing around $60-$71 in March. Downloads were sporadic, starting at 12 in early January and varying between 2 and 21 throughout the quarter. Active users peaked at 53 in late January but showed a decline, ending at 23 in late March.
Cheech and Chong Bud Farm from LDRLY had notable revenue figures, peaking at $161 in late January and maintaining around $124-$143 through March. Downloads were inconsistent, with a high of 24 in late March after periods of low activity. Active users showed some fluctuation, starting at 28 in early January and ending at 26 in late March.
These insights provide a snapshot of the cannabis gaming market in Romania for Q1 2024. For more detailed analytics and insights, visit Sensor Tower.